Cat on the run: development of an Endless Runner game

Authors

DOI:

https://doi.org/10.37779/nt.v26i1.5186

Keywords:

games; shader; technology

Abstract

Game development is multidisciplinary; therefore, during the undergraduate course, an effort was made to cover as many areas and knowledge as possible. However, it was not always feasible to gain practical experience in all of them. This project aimed at developing a 2D Endless Runner game, called Cat On The Run, utilizing shaders and local data storage, providing the opportunity to practice content covered throughout the course but not yet applied to a project. The Chandler methodology was used for production. At the end of this project, a functional Endless Runner game was created, as well as an addition to the portfolio and increased knowledge in the previously mentioned areas.

Author Biographies

Bianca Alves Costa , Universidade Franciscana - UFN

Universidade Franciscana - UFN.

Fabrício Tonetto Londero, Centro Universitário Facens - Facens

Orientador. Centro Universitário Facens - Facens.

Published

2025-03-11

How to Cite

Costa , B. A., & Londero, F. T. (2025). Cat on the run: development of an Endless Runner game. Disciplinarum Scientia | Naturais E Tecnológicas, 26(1), 163–180. https://doi.org/10.37779/nt.v26i1.5186

Issue

Section

Artigos